Enjin introduces the Unreal Engine SDK – eGamers.io

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For the first time ever, Unreal Engine developers can use Enjin NFT tech in their projects without having to become blockchain experts.

Previously, Enjin did not have an SDK for Unreal Engine integration. This hurdle would prevent many developers from integrating Enjin apps with the UE platform. Many projects, such as Square-Enixintegrate with Unreal Engine as the platform offers many new features and improved performance for large-scale projects.

The official SDK allows Unreal Engine developers to easily integrate the Enjin API. Enjin is also working on creating an UE plugin that allows NFTs to be added with just a few taps and clicks.

Lately, Steam, Itching, and Unity have put restrictions on the integration of NFTs – they will not allow the use of these technologies with their platform. This decision caused a huge backlash from Twitter. The community is furious that players and developers should decide whether or not they want these features; platforms should not interfere.

Where all those big fish stay away from NFTs and blockchain technology, Unreal Engine is becoming the home for games and projects that want to experiment with Web3.

Now that Unreal SDK is finally released, the developers say they will continue working on the project and make changes based on how the community incorporates the Enjin platform into their future projects.

The development process does not stop as the out-of-the-box Enjin platform and Engine Cloud are utilized to the maximum. Additionally, cloud events occur and allow access to all GraphQL queries through the platform’s APIs.

The SDK lets you do the following things (and more):

  • Create a client that interacts with the Enjin platform. (it handles all user requests and mutations to the game SDK)
  • Manages players (it lets you create player IDs so they can connect their web3 wallets to your game)
  • You can manage blockchain assets – you can create, create and send decentralized assets
  • You can configure multiple services. You can save multiple events on the cloud platform

If you want to integrate the Unreal SDK into your project, Enjin has shared full documentation on how to do it.

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