AWS GameKit for Unreal Engine now supports iOS and macOS


There’s some exciting news for game developers and gamers who play on Mac and mobile. Amazon Web Services (AWS) announced that AWS GameKit now supports iOS, macOS, and Andorid games developed with Unreal Engine.

AWS GameKit launched on March 23, giving game developers the ability to create AWS-powered game features from within the Unreal editor. This update now allows developers to use GameKit when creating games for Win64, macOS, iOS, and Android.

Game developers using AWS GameKit for Unreal Engine can now integrate new cloud-based game features into Win64, macOS, iOS, and Android games. These features will help provide players with a unique and enhanced gaming experience – developers can create unique identities for players so that they can log into the game and manage game sessions. Additionally, they can also set achievements of players, saving game progress in the cloud, and keeping game-related data for players.

AWS GameKit features an architecture design that provides developers with a secure, high-performance infrastructure. It also includes an AWS CloudFormation template to manage the backend from the Unreal editor, Blueprint assets, etc.

AWS GameKit is perfect for game developers who want to manage their game’s cloud resources themselves. Features are customizable and run in the developer’s AWS account. Developers can find the AWS GameKit plugin on the Unreal Engine Marketplace or download it from the AWS GameKit Website.

The 9to5Mac take

Overall, it looks like this announcement will improve the future of gaming by bringing more quality games to Win64, macOS, iOS, and Android devices. The Unreal Engine has produced high-profile titles like Fortnite, Darksiders 3, Dragon Quest XI, among others. I’m excited to see what developers come up with, so we can finally have more quality titles to play on macOS and iOS devices.

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